These players will pay a nice tip or fee, if you happen to have the final NPC that they need to complete the achievement. I have been taking fees and tips for "showing my NPCs" for weeks now.
Your NPC will only be determined once per day per character when you first start the Protectors of Hyjal daily quest. If you happen to receive one of the 6 NPCs required for the achievement, then you are in luck. Mankrik : Shake Your Money Maker. More Firelands Dailies Gold Tips.
Anonymous February 13, at PM. Cold February 13, at PM. Newer Post Older Post Home. If you have a pet bar and thus a class-specific pet, set it to Passive , as that will also affect your protectors to some extent, they seem to always be at least Defensive but not to Assist , as then the protectors often attack when you attack. Also, your class pet being hit by AoE might also trigger your protector to "help" it, so don't send it into melee as well.
The other player s will kill the mob anyway, so just look for another, unengaged mob to kill in the meantime. The Attack command should usually also cause the protectors to attack, which can be helpful for hunters who want to stay at range.
Comment by xpuntar I find this quest extremly annoying and time consuming on my Mage. I can die way to easily even if I am carefull about those spawned minions. Maybe I should try a Frost spec, instead of Fire Arcane as 2nd spec. Pet could certainly help here more. Heck I should probably chose a Warlock instead of Mage. I am having no end of trouble with the elite mobs focusing on me and the "heals" not keeping up. I"ve been killed multiple times on all three and I just can't seem to get the elites to leave me alone.
If there's no one else around I'm in big trouble. Unfortunately a few days a week, I 'm up really early for work and back late so not many around at those times to play interference.
Comment by Eillesthis For ranged classes, the Fiery Behemoth s are the much easier choice. There's a sweet spot where you're out of range of the Fire Nova but close enough that he won't throw a Fiery Boulder at you. The Seething Pyrelord s are much more annoying, with the time lost waiting for Reflective Shield and the Seether s summoned by Seething Rage.
Of course if you're also on Relieving the Pain you'll have to kill at least four Pyrelords. Comment by Catoria Stick with the behemoths! The other option has all the nasty little fire elementals it spawns, but the behemoths have two attacks, and the worse one is very easy to avoid just step out of the way. Comment by I cant find out where to turn this in at I go thru the portal and carb has a question mark but must be lieing so no clue anybody have coords? I just wanted to stop the charade and discard the quest.
My PC died at the end of the fall, as I expected. I suppose that I did not use the "Release" option before I exited the game in disgust. A day or two later, I found my PC resurrected at the spot where he died. The worst PUG and the sickest "joke" ever! I am now considering whether to continue playing the game at all. The "healer" just does not heal. The DPS don't do much damage. They are all too mouthy, not amusing, and when an elite showed up they fought him down to about half health and left me there.
I won't be doing this one again if I can avoid it. Comment by Shankney This is the worse quest in the game. You can't win if you're a Mage wearing cloth. You range him from a distance you get aggroed he throws boulders, your NPC helpers don't help. I'm guessing only Paladins have good luck with this quest. Comment by You are credited any kills where you have done some damage, even if it's the opposite faction doing the killing, and even after death.
So tag them with a dot, or get in at least one hit on the mob if you see someone else killing these. Even in death, if you provoke the opposite faction, will you get credited ;.
Comment by Takata Found a bad "bug" with this quest. If you fly down and start attacking anything before your friends appear, they may not be there to help you and you'll die.
I've had this happen to me on my Paladin. Comment by sagsco Ya, I have to agree that this quest is pretty suckie, considering it is a daily and the compensation is not worth it. I had to die many times to get the slag down to get into the Molten. But this quest is ridiculous. Comment by Paulizzfun I love doing this daily, it might be annoying to do everyday but I love seeing the new groups they put you with. Comment by Titanius05 Since I've done this quest quite a many times, I've noticed a few newbs to the quest that have quite a problem with pyrelords.
Little tip, interrupt the Reflective Shield. And do do a lil AoE to kill the adds. It amazes me how many people I see die to this. Comment by I just got Hobart Grapplehammer 5 times in a row, don't know if this is a bug or just coincidence. Comment by I have this quest as complete, but there's no way to turn it in. Comment by Whoisthiscook I just got Maximillian.. Comment by Dosantsu Just a quick question,is it normal to not get one of the special npcs assisting you on this quest?
Comment by Titanius05 Interesting occurrence today. I've been doing these quests on 5 characters since Firelands was released. Today, I had "Image of Archmage Vargoth" and 2 hyjal protectors.
No healer. A bear druid, cat druid, the mage of course, and myself Couldn't figure out how I died the first time. Second time I realized I had no heals. Fly out - in, and still no healer spawn. I did have a water elemental and that could have messed the system up. But never happened when getting my hunter the flame hippo. This happen to anybody else? Comment by pepeu If you picked up Rage Against the Flames you should do this the page you're looking at quest first, as it counts towards the 8 you need to kill for that quest.
Kind regards Captain Obvious. Comment by TGFseb15 Really surprised they didn't include Harrison Jones and Brann Bronzebeard since they are quite popular and iconic characters, but seeing how many different characters are included I guess it makes sense.
Comment by gbalkam Just a funny observation regarding the fiery behemoths. With Pandaria now in place, I put my dailies on hold. Now at level 90, I am going back to do them for the leatherworking patterns. I now have Powershot, which does really nice damage, and has a big knock back effect. I thought to myself. Where they promptly stayed, hovering in mid air as they continued to fight.
How does a massive rock elemental defy gravity? If you drop a rock, it falls. I think, I am going to do the same thing on the next one, keep my pet on passive, and when my cool down is up.. Loved the comics which Broll was a major character in. I was then disappointed when it turned out you didn't have Broll every day.
Comment by Votum De Cenarion Circle gonna getcha, mon! Comment by VoiD Not sure if this is a known issue, or if it's even related Doing this daily today, I wasn't getting credit for killing mobs at Sethria's Roost. Andrazor's physical attacks hit quite hard, but they are not unusual. Stand at far range if you are a ranged, and you should have little trouble with any of his abilities, making it tank n' spank. If you are not, then you need to watch out for the fireballs nothing you can do about these except heal through and gout of flame don't stand in the fire pool.
When he activates Shower Of Flame, he will do nothing but channel this for a bit, so it's a good time to get a few ticks of healing in, as long as you can heal on the run or aren't the one being targeted.
These gouts of flame will knock you back as well as do massive damage, so don't stand still if they target you. Fah Jarrak fire giant : He will be standing at the far corner of one of the smaller ledges ledge 2 , and does not pat. His color makes him stand out from the other giants: he is much, much darker than they are.
You'll be needing to move. Fah has two main attacks that get dangerous. First, he will do a fire explosion around his feet, which both does fire damage and knocks back. This can knock off the cliff, so never stand too close to it. Second, he chucks fiery boulders at a random member.
Run from these; they do extreme amounts of physical damage around k if they hit as well as knocking back. In addition, he will periodically rage, increasing his speed and decreasing his cooldowns considerably. Interrupt this whenever possible. He is mostly just a tank and spank with boulder-dodging otherwise. Comment by Whenever I see someone attacking one of these guys, I immediately rush up and help them if it's the one I need , but even if that person just started attacking them and we kill it, I don't get the credit.
I've killed all 4, but it's only given me credit for the Searris fight, which I solo'd in bear form after my Hyjal Protectors' deaths. An other big thing I dislike is how close to the ledge Fah Jarakk is. He does the Fire Nova attack or whatever, pushes me off ledge, and I die in Ashenvale. And the Andrazor fight, I can only knock her down on a sloped ledge, making it impossible for a melee fighter like myself to attack her without falling off of it and dying in Ashenvale.
Kelbnar was surprisingly easy despite the negative comments about how difficult he is. Comment by Crystarion No you dont get credit if you die, at least I didnt, I tagged Jah Farakk and started killing him, another toon came along and I invited him to group we got him all the way down but died just before he did and neither of us got credit for the kill. Comment by Blaydefury I just did this.
We killed Andrazor, Fah, and Searris in that order. Kelbnar spawned after but an ally got him. My group waited approx 30 minutes, then Andrazor respawned. Then Fah, then Kelbnar, then Searris. The spawn order seems to be random, as a member of my group killed Fah, Kelbnar, Searris, then Andrazor earlier. Comment by nebyula After my adventure with this achievement today, I can confirm 2 things: 1 They seem to spawn in a completely random order our first spawn was the fire hawk, an hour later it was the lava dude 2 They are indeed on a 60 minute or so respawn timer.
I strongly suggest you do this with a friend, or pull someone from general. They aren't easy to kill, and it's nice to have an extra set of eyes out to make sure you can tag the next spawn before someone else gets to it.
Also: Be a nice person and start throwing out invites to everyone around you, and everyone that tries to help. Comment by Confirmation of a completely random order respawning. After a server restart : Kelbnar Andrazor Fah Jarakk Searris But the respawn time was exactly 60 minutes just before the restart.
Killing the first elite will pop the next immediately, so don't wast time! Comment by Superczar Searris has his little Seether adds, which was perfect for me because they proc Victory Rush and allowed me to solo Searris as a Fury warrior. Kelbnar was the next one I saw and I didn't last 10 seconds, he hits a fair bit harder and there is no chance for constant self-heals. You must kill 4 of the Fire Lords that inhabit the zone in order to achieve it.
The four Fire Lords are four different types of mobs and are on very long respawn timers. Comment by Anyone know if these Sethria's Roost achievements are still available after you have completed the quests Druids of the talon and The shadow wardens? Or do you have to complete these achivements before moving on to the next phase? Comment by lazzko I don't know how the tag thingy works for you guys but i got credit the following way: I saw Searris being killed by a 2 hordes so i decided to help em Im alliance i threw 2 dots on him and continued on my dailies.
After a couple of seconds the hordes died and he attacked me. He was on k hp so it was a ez kill with the druid guys helping me and i got credit for the kill. I dont know if the hordies got it but i have :. Comment by They seem to spawn back to back. Comment by CdrHawkeye I managed to get credit for 3 of the 4 without tagging, the sole exception is Kelbnar. It seems you have to tag him to get credit for him. Found out each mob has a distinct tactic associated with it, which mitigates a lot of damage to the player if followed.
Kelbnar: Keep him snared constantly. When he uses Leaping Bite on an npc instead of you, take the time off to regen if needed. Otherwise it's just a dps burn. Consider popping Rallying Cry and Enraged Regeneration if he enrages and is attacking you.
This is not strictly required but will make sure you don't go down accidentally. Make sure to capitalize on these things and you should have no problem staying alive against his generic spell damage. Interrupt Ignite if he targets you with it, otherwise let it go through and interrupt something else instead. Andrazor: Find a spot where you can run around a bit to make this simpler to execute. His mechanics consist of spamming a cast called Fireball interspersed with an occasional Gout of Flame or Shower of Flame.
I found it best to interrupt what Fireballs I could, and let the Gout cast go through, moving out of the fire effect it spawns on the ground before it erupts.
I also let the Showers go through, since their damage could be avoided completely as well. A pushover, if done correctly. Fah Jarakk: His tight ledge poses an ever-present threat of getting knocked over if not careful, so keep your back to the wall for the most part. He acts like a normal Behemoth most of the time with occasional Fire Novas that should get interrupted. Occasionally though, he casts Fury non-interruptable , which makes him significantly more powerful for a short period of time.
He can be slowed so I found it smart to keep him snared and kite him around for the short duration of the enrage, then engage him again. So, unlike somebody else posted here earlier, these are all quite easily soloable. Hope this helps for any you warriors looking to ace the achievement! NPCRemove i N. NPCAdd i,n,z end end Note that "T" will be used, if some addon breaks simply logout and back in to correct the errors you may get.
In any case the NPC will be stored in the addon and checked for from now on, enjoy! Comment by zim Just a word of warning: Do NOT fight the bird on a cliff with little to no room to maneuver. Also apparently you can get credit if you are invited to a group with the person who tagged it already, which is how I was able to get a few of the kills.
Comment by lordcanyon yeah i hate that they hotfixed that. Comment by Not sure its related but Searris may be linked to the spawn cap of the Seething Pyrelord. May have been a coincidence but, who knows maybe he's linked to the number of elemental that can occupy that ledge. So please be considerate if you see one, invite people into a group before you tag them.. The Leaper alone can do 30k DPS, so bosses goes down quick.
If you can tank its even better since he wont die easily. Soloed everyone as a rogue except Searris which caused me problem cause Leaper was dying too fast. Comment by PriestessAur For those of you with a healing spec, you may find it easier to go as heals. One of the druids will go into bear and tank for you. Keep him healed up, and throw a damage spell out now and then. The rest of the party will dps it down.
Its slow, but effective, and I was able to solo all 4 of the mobs for this achievement this way. I'm quite frustrated. Comment by Akaeya Grumblegrumblekelbnargrumble Edit, 10 minutes later: Nevermind.
Just got him. Comment by Rakkerzero A couple facts you should know before flying blind straight to your corpse. You have only 1 or 2 seconds to recover your bad movement before you dismount. The best way to not dismount as a ghost is to fly into Sethria's Roost area from the north. Right, you have to fly with a little bend otherwise you will dismount. Second is to always keep flying above Sethria's Roost in Hyjal.
Don't try any shortcuts! Comment by this has to be the biggest gaming design flaw I have ever seen gone into live play I tried to two man it, and respawns ended up wiping us on Searris and magically we ended up halfway around Azeroth? It just goes to show how stupid achievements are and how much this is NOT worth my time. Comment by rjwow Because I'm incredibly lazy, I always look through the comments to find the target macro. I didn't find it this time so I hacked it out for once and am providing for my lazy brethren.
Comment by Quackie Total BS that whoever tags it is the only guy getting credit. Comment by I have recently discovered the spawn of these guys. After you kill the 1st one, every one after that spawns in 20 minutes after you kill one, after the 4th is killed there is a 40 minute wait and the order is randomized. My group killed Fah Jarrak, Searris, Kelbnar then Andrazor, we waited to see how long it took for the next to spawn again and in what order, after exactly 40 minutes Searris spawned, then Fah Jarrak, we didnt stick around for another 20 minutes to see who spawned next, we were able to figure out from that that the spawn is randomized every time they are all killed.
Comment by fausty It appears that I severely lucked out with their spawn timers very late last night. Killed Kelbnar, then Fah Jarrak, then Searriis with zero wait time between each spawn. As soon as Searris died, Andrazor started flying around. Was able to solo the first three as a Blood DK and had a lock tag along for the fourth Banish proved very useful! Comment by Taurone Confirmed, just fisnished to slay Kelbnar for the second time, one hour after we killed the last boss.
Finally got that darn bird by popping out of flight form above that little platform that Kelbnar spawns, into bear form, casting Faerie Fire, than popping into Cat Form to stifle the fall damage, then back to bear form.
Luckily, some of those people who killed Kelbnar were around and helped me take Andrazor down. So, now, I wait must until Kelbnar spawns or the other elites spawn and I kill them all and manage to get to Kelbnar in time to tag him before someone else does.
Comment by Hubhub I did all of them within 20 minutes, was terribly easy.. Comment by This was actually really easy when I was able to get one or two others to come along with me and my group of protectors. We downed them one right after another, which seemed odd because from the comments I was estimating a minute wait to be able to get each of them.
In total, took minutes top to get the achievement! Comment by Just grouped with my brother to do this and dropped Fah, Kel, and then Searris in no time as they spawned instantly after the other one died.
Then waited, and waited, and waited. No Andrazor. Comment by OTfor2 This achievement is incredibly easy to solo for warlocks. Because despite being elite, all four of these mobs are elementals sensible to fear , death coil and most importantly, banish. Whenever you're in a tight spot fah jarrak going into fury mode for example or your tank NPC is running low on health, all you need to do is banish the mob and wait for you healer NPC to put everyone full life takes him about 5 seconds , unbanish the mob and resume battle.
Fear, death coil and spellock can all be used to interrupt special abilities. He is a rock elemental similar to Fiery Behemoth. He has roughly 27k mana, and uses only two spells worth noting, Fire Nova and Fury.
As a protection paladin, he was easy with my current tanking gear level, ilvl Here is how in my opinion is the best way to manage him. First off, have your blessing of choice up, and use resistance aura as well as seal of insight. It will take forever to kill him, but you'll survive, thats the important part.
Back up against the mountain side and pull him with exorcism. Fury is not interruptable, so don't bother trying. While he's enraged with this, chain your Divine Protection, Guardian of Ancient Kings, and Ardent Defender to try to minimize as much of the damage as possible. His fire nova spell uses roughly mana, so with a 27k pool he can cast quite a few of them, sometimes in rapid succession.
Use Holy Radiance and Avenging Wrath as often as they're up. Once he's oom, switch your aura to Devotion and finish him off. Don't bother interrupting any of his spells, unless he's got alot of mana and spamming nova profusely, as the object is to get him oom quickly, eliminating the chance of failure. Andrazor The second mob I found was Andrazor and he was flying a semi-circular circuit around the area I was in.
He's a giant firebird, with some pretty mean dps output. He has three spells and virtually no melee dps. The third spell, shower of flame, is the same as the second spell, gout of flame, but the difference is it places a gout of flame at your feet every second or so for a few seconds.
The tactics I used at first were basically the same as for the previous mob, but I was unsuccessful. I think this was in part to the location I chose to bring the bird down in. I had virtually no room to move, and I ate quite a few gouts.
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